HI so I have this feature in my game where there is a timer thats always running and when it hits 0 the character is taken back home to start a new day.
When this clicker event is running I want it to shut down just like the player had closed it so that it stops the clicker altogether because instead of taking the player home when this is open, it just closes it down and re-opens it in a loop even if I use the switch to turn the clicker off
So basically I need help with closing and stoppping the clicker game as soon as the timer hits 0 or below could you help me?