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(+2)

I am having trouble following how combat between players and monsters work. "For instance, if an enemy has an injury stat of 3(2) then they must suffer six points of damage total to receive three injuries. " So the number outside the () is armor? But there is also a DR stat for monsters.. so I confused.

(+1)

The number inside the () is the amount of damage needed to trigger an injury, the number outside the (). So, a 3(2) enemy needs to recieve 2 damage 3 times in order to fall.

(+1)

Ah! Ok I get it now.  It's "max injuries (damage to cause an injury)".  I'll  see how some man-at-arms vs monster combats work out.  Thanks!

(+1)

Curious about overflow damage… in the example above - if the 3 (2) monster suffered a total of 6 damage with a single blow they just die? 

(+2)

It depends on the table, but that's how I run it!