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(2 edits)

Hi there I have tried the previous version and saw the project files were included just like this version too but, unfortunately, the assets aren't visible in the editor, the folders look empty. I know that's something that happens when there are discrepancies between the original engine version but as far as I can see the version seems identical to mine, the 4.27.2 version.

It's a real pity, because I hoped I could give my contribution to the development of what can be a very enjoyable game, like making some experiment with the animations and how the scenes can be made, allowing switches of animations for more complex scenes, and also about the models ─ the werewolf and werebear are awesome! ─  like the human ones whose skin looks a bit weird due to the displacement/normal textures or the way the materials are set. I was also curious to make some adjustment to the locomotion, something I'm kinda obsessed about, like enabling different blendspaces according to the active mode on the player ─ basically a difference between combat and non-combat modes, with strafing animations active only during combat.

Anyway, I really hope this can be an open source project we  can give our contribute to, in order to speed up the development process. In any case... I really wish you the best, I know how hard can be working all on your own just like I do.


Cheers!


PS: I bought both Easy Combat SoftLock and Easy Combat Finisher, and a variety of several other assets  I'd gladly introduce into your game, including two versions ─ a simple one and a more advanced one ─ of Photo Mode assets for people like me in love with screenshooting!

The game is packaged as for release so all assets will be packed and the project can't be edited as a raw project. Releasing that would not be feasible (150gb + in size currently) and several assets I use have licenses stipulating they need to be packaged when included in a game.

However I do very much want to both encourage and support modding of the game. I haven't found any great tools to enable that in unreal yet and I have no experience modding unreal games myself.


I do know there are tools that can unpack packed unreal assets but I haven't tried them. Will try to figure out good ways of doing this as I further develop the game.

Very much appreciate both your interest and offer to help out! Keeps me motivated and push me to do better.

Feel free to drop in on discord, I always love good discussion on improvements or features!