Dude that's awesome!
Thanks so much for the feedback. Watching you play kind of made my day! There's something spreading about seeing people interact with an experience I've built.
You're right about everything. Reloading definitely needs to be a bit more intuitive. I have alternative ideas for it, but they need to be tested before I call them an improvement =)
the 40 this was a last minute change. I realized the game is very short as it is, so I made sure to make the final 3d level hard enough to prolong the gaming experience. I will definitely tone the difficulty curve down once I have more content.