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Good:

  • Wilhelm scream. Made me laugh.
  • I like the wackiness of it. Minecarts full of cheese, flying with an umbrella, a bubble transportation network. All very entertaining.
  • I really enjoyed some of the level design. The laser beam puzzles were great.

Bad:

  • I cannot for the life of me beat the big flying mouse, and it respawns me in the same room, so I can't go look for power ups.
  • Speaking of said mouse, more/any telegraphing would help. There's no indication when it's going to shoot, and when it's going to charge and trap me in a corner.
  • I'm not sure requiring the player to mash the shoot button is a good idea. It's very hard to do on a gamepad, annoyingly noisy on a keyboard, and excludes quite a lot of people with disabilities. I recommend limiting the fire-rate, reducing the enemy HP, and maybe making the rifle fire a burst of shots if you want to emphasize that it's rapid fire.

Overall, I loved the start, and I wish I could get to the rest of the game. I suck at boss fights in general, and this one was particularly tough for me. I gave you a good rating, because I don't think the fact that I hate that dang mouse should reflect on the game as a whole, which I really enjoyed.

hints for beating the mouse see at 3 minutes on the linked youtube, but basically alternate between top right and bottom left corners luring it to each side... 


The boss probably needs a bit of a health reduction...the curse of playing your game too much and getting so used to the boss fight. it was suggested by the comoposer (so that's on me)


Also If you installed the exe version you can always make it easier goto settings.ini in assets folder set allowbosskill=1 and then when you see the mouse (or the later boss) press O button to take them down to just needing 1 hit left

(+1)

Thanks! I will try some or all of these things.