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Ok so I thought it was a bit clunky to have no snap at first, but it actually makes it super interesting because you can place things wherever you want them to be! Scarfs can be placed as a headband, the ribbons work everywhere and the cuts can be anywhere as well!

Have you thought about opensourcing the framework you use for this / making it moddable? Because that could be super fun, so people can make their own clothes and add them in! I run a TTRPG campaign online with a bunch of artistic people, so if I could let them go ham and create a bunch of clothes, and then dress up their characters it would be super fun! Maybe something to think about :D

A piece of feedback though, the order that things are drawn is a bit wonky sometimes, and I'd like to be able to change what is in front of what. For example, I had a bit of touble placing shoes because they were getting put below the pants. So being able to change what sprite is on top would be nice. 

Great work!

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Thank you so much for taking the time to give me some great feedback. I loved your idea about making the games moddable, that would be worth looking into for sure. Also thank you for the suggestions about changing the layer of each item, I would ultimately like the player to have more control over things like that. My programming skills aren't the strongest but I have some new ideas for some tutorials to watch now :)

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Oh cool! I’d recommend you to read the unity documentation and watch tutorials, and just google a lot. If you want any help then just give me a heads up :>

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Thank you so much~