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(+1)

Great Demo and looking forward to the full game, though if you don't mind sharing will the full game be taking place in many smaller different locations maybe one larger location, or all centered around the butcher shop?

As for feedback

I did find a softlock

After you get the pork from the box you are able to put it into a bag, which makes it so you can't put it away, but can throw it out.

upon throwing it out the pork stock was still in my hand and could still be bagged, but could not me placed into the pork section.


I also noticed a bug which I see a few of the others have encountered which is the sliding, it happened to me only if i let go of the movement keys if i was pressing them at the time of interaction with the door, not sure if this will help you in solving it though.

one suggestion 

when it comes to the full game If you Keep the hiding mechanic

It would be nice to have more hiding spots to choose from, and to have the killer checking some of the more obvious ones within the room before leaving.

About The door Transitions

I did like the resident evil inspired door transition, though I would of liked if there was more to them, then just being a transition, Because currently as they are right now they just detract from the gameplay.

The only thing i can think of that would add to the door transition is if you go out front before going outback after the killer appears have the door transition with killer on the opposite side to kill tenderize you instead of the way it currently is with him teleporting in to kill you.

But even if the kill was added it would still detract from the trash task and those similar to it.

Thank you very much for playing! and for the feedback and suggestions, it helps a lot in future updates, I will see what I can do to resolve and improve based on what you sent me