You are the Poossessor and you must protect the Omniturd, while also using it to protect you. There are two types of obstacles. The first type (black pillars covered with green goo) can only hurt the Omniturd (the turd sprite on the far left) and has no affect on The Poossessor. The second type (brown pillars covered with green goo), can only hurt The Poossessor and has no affect on the Omniturd. Fire LMB projectiles at the Omniturd to make it bounce up through the gap of his obstacles, press Q to switch the projectile on LMB to a higher bounce projectile, and press Q again to switch back (green projectile is for low jump, purple projectile is for high jump). Press RMB to fire the Omniturd projectiles (white) at the brown pillars that are not covered with green goo to destroy them in order to create a path for The Poossessor to get through safely (shooting the Omniturd projectile at the brown pillars that HAVE the green goo on them does nothing, only the brown pillars WITHOUT the green goo on them can be destroyed). The game if over if a) Omniturd makes physical contact with the black-green pillar obstacle, b)The Poossessor makes physical contact with the brown-green pillar obstacle, c) The Poossessor make physical contact with the brown-green pillars near the screen bounds. Two must act as one in order to survive the 7 minute stage.
NOTE: When you open the game page, don't click outside of the screen, otherwise there may be issues getting keyboard input to the game.
if the mouse cursor disappears (webgl's fault) press escape. Also, if the keyboard stops responding (also webgl's fault) just reload the game.... Thank you.