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Hi, everyone!

Wow, my last post was 12 days ago already... Unfortunately, I haven't had much progress in the game these days, I'm sorry! >m<
I've been sidetracked by some other things that made me busy.

But my main goal during this jam was to, at least, make a game prototype that I can continue developing after the jam. And to research tools and assets that could help me develop the game faster and avoiding "reinventing the wheel".

In the last days of the jam, I'm gonna focus on these things:
- Adjusting the character controller, adding animations
- Create some enemies, powerups and obstacles, implementing AI
- Design a simple test level, with a clear start, middle and finish

Well, I'll focus on that for now. I did research and test an open source Finite State Machine (FSM) framework, that will help me a lot to program the AI and to better organize my code.
StateMachine (by Appccelerate)

That's it for now. Cheers! ;3