Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Been busy rewriting what I had so far so didn't have any visible progress last week.

Now I feel lots of new stuff was added in last 2 weeks thanks to all that.

First of all, I convinced a friend to help me with 3d models. So far got few monster models like giant crab, flying jelyfish and a fly. Hopefully will get better looking snake soon :)

Added some simple buildings from one of those low-poly model packs to create destructible environment.

And I figured that charterers should have some sort of "shadow" bellow them to make it easier to tell where stuff is (a specially with flying monsters).


Also I figured out a way to improve how gravity works and now stage is not limited to just fully round object.


After this I felt I should also try getting doughnut shape to work and after few more hours it did :D