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Very nice update! Toggle to fire, health pickups, selectable difficulty and increased enemy variety improve the flow of the game in really big ways. You've really added pretty much everything that I thought the original Jam release needed.

A shame that we didn't get to see the bosses, but I think this is a really good state to leave this game in if you're looking to move on to something new. Thank you for adding this extra level of polish!

(+1)

Aw, thanks for your feedback.

I did actively work on the update after the Jam ended, but then started to take a break from game dev. Now I got interest in making something new.