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This has total MGS Ground Zeros vibes. Super atmospheric. It's extremely cool that you went from 2D last year to 3D this year. I'm very jealous of those skills . Very cool entry.


On another note, the Game Jam is lucky to have you. There aren't many people who have made the effort you have to go through and comment on all of the games. It such a nice thing to do. It makes the game jam worth it when people are leaving you feedback, so thank you.  You are awesome.

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Thank so much! My last two games were so different from each other that I wanted try continuing the trend this time.

Commenting on every game was hard but it's definitely  a challenge I wanted to undertake. I know game dev is super hard and I wanted to congratulate everyone on every ounce of effort they put into this jam. There's so much I had to cut from this game just to finish, which was disheartening, but seeing everyone's comments during Kyle's stream and on itch.io itself, really put me on cloud nine! I wanted to return the favor.

I'm sure a ton gets left on the cutting room floor, for most of the games here (and every jam).  But I really do think that every game contributed to making this a stellar game jam, regardless of how much was finished. So I wanted to go through and appreciate what everyone did submit. All of their awesome ideas and their hard work! :)