this tiny demo uses the control scheme from the original flash game, which i realized could be simplified:
- it’s easier to press the Up (or down) arrow key to talk to signs instead of Z, and when i go to a sign it should have not just the white outline but also the Up (or down) arrow symbol so that i know which button to press to talk with the sign
- the ground pound could be done by pressing the Down arrow — instead of the dive, which could be done by pressing the Up arrow once after jumping
- this leaves only F.L.U.D.D. assigned to a Non-arrow key, which could be the Space bar
the original control scheme can — at least while playtesting — still be an option, call it the “Classic” preset. but i think for many players this simplified control scheme (or a variation of it, if you find improvements through playtesting) could make the game much more fun for many players including me.