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From what I can spy from the trailer beautiful character designs. Though in the trailer it looks a bit basic with the overused fighting system and tilesets.

Would be nice if this game had a bit more style in that department, like Final Fantasy VI for example that had its own unique look to it. But that is just my opinion. I know how hard it is to make the ressources required for that. ^^

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Well of course making myself every single resource would be ideal, all the tilesets and backgrounds are inside my posibilities to draw myself, but they can take a lot of time to do, so I left those as secondary/optional upgrades. As for the battle system, I'm not enterely sure what you mean. 

I hope you do find the time/motivation to upgrade the tilesets later. ^^

As for the battle system, I was just mentioning that it was the standard battle system in the RPG Makers. No offense meant of course as changing that would be lots of work. Just have played enough games with that to last me a lifetime. xD

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Yeah I know what you mean. I tried to change and move things but didn't found it too important since the mechanics would work the same way. I focused more on making a single party member mechanic work. I do plan to customize the interface the most I can though so it doesn't look too much "deault". Easier to say thant done though XD, so I'll check that as time goes.

Style is important but hard work. I for one will be interested to see how this game will turn out in the future and wish you the best of luck with it. ^^