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Make sure to use the overlapping actor given from the event. Ensure collision is properly set up so the overlap events are firing. Also be sure to tick “Generate Overlap Events” on the objects that can be affected. And this is all it needs in the trigger volume blueprints. Zero G Trigger Volume Blueprint

Tick Generate Overlap Events How in Blueprint  ,  Where?

can you show me?

and another thing can you tell me where did you learn all those thing?