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I'd say this is the most engaging visual novel experience I've ever had thus far. It ain't even done and I was fully invested by the actions I took and how things changed. Not just some alternate scenes but things that change how Dante responds and reflects which is somehow extremely absent in modern day visual novels. It also helps that this is perhaps the most stable and clean UI design in a visual I've seen for a while. No lag, no hiccups no NUTTIN, okay maybe Dante be nutting but that's expected. haha. There's also this neat little thing going on if you're curious enough and at the right time in the right place to see characters interact like between the Lady and Gardiner should you or should not give him the rose that morning. No idea what will come when giving that item to the doctor since all he gives is a sanity relieving medicine. But the thing that caught ME off guard was how, by not going with Charolette's games she is a lot colder to you and will react differently depending on how you act in the events which you can speak with her. It is nothing short of love for the efforts put into making this game feel not only lively but also fully realized even if we're only at the beginning of the game.  I hope to fully support this project some day, I can't for the moment but when it does hit the shelves I'll be certain to buy it right away maybe twice. What you and your crew have constructed is the tightest I've ever felt engaged with an erotic story or rather a mystery with erotic overtones to help connect things. It really makes me think even further with how the game could end differently in should you stay, escape, rule, or what could be planned as a singular outcome. I'd still be down for that considering just how concisely made this whole thing is. I wish nothing but the best for you and your team on this passion project. While the next update won't be for another few months I can wait for probably 6 or so since I trust this game is in wonderful hands in people who care greatly about it. I hope you guys are proud to have gotten this far with the project since I can easily see the strength and resolve put into making it the best that it is. Hopefully, my length praise here isn't a bit too overwhelming. A lot to say that isn't yet uncovered. I wish thee well and to the crew a wonderful week. As well as the patrons who are generously helping with the game's funding.

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Thank you :)

Let's see how it goes!