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I am not sure if I was missing something but there seemed to be no wincon and overall no clear objective.  I figured out to pretty much shoot everything but nothing particularly posed a challenge and I am not sure if I could die.  I liked the art and the music was nice but got a little repetitive.  A few additional varied enemies would have been nice but the game looked polished.  Just needed to know what I should be doing and if I could die, could accomplish this with either audio voice over from a commanding officer or text.

Thanks for the feedback! 

We cut it pretty close, and weren't able to add all the content we wanted (such is the nature of jams and all lol). 

What was left is a non hostile dungeon crawl. The base concept is your character is modular, and is testing components for dungeon crawling. We have updated the game page with a banner that explains all of the modules and what they do! 

Read Me!

this thing...

You can die, but the only thing in the game that is deadly is the first boss (We intended for two more with increasing difficulty). Also if you press space on the red corpses they take you to the next floor. 

Thanks again,

-Glasses

Well not knowing what to do with the red corpse, which looked like a popsicle is what stopped me.

Got ya! Yea the bosses were going to have a whole animation and text pop ups and what not. 

Thanks again!