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Originally, this was each one was supposed have its own secret ending and other goodies. Each secret boss had it’s own dialogue to have a harder version of the dice game. Yet, after multiple permutations they none of them worked because the game engine could not handle the the extra game boards. So, in order to make the game playable, I had to route it to the final screen for this version.

It’s not a normal game. It’s about Jebb finding his way through the afterlife. Fate was not done with him, living this infinite loop of death and rebirth. While there is a “fight” with DSD, I didn’t want fighting in the game. I wanted knowledge to be the main way you fight. Sure the dice game is not as complicated as I wanted it but I am glad the dice were truly random and were rolling lol. Thanks for playing this! I really appreciate it.

Good to know! I had fun playing it!