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(+7)

This was wonderful! I loved the Game Boy feel to the graphics, I really like the idea of a harvest moon-like game where you're actually growing your enemies, and I thought the art style was super cute. I also like how the level layout makes it look like you can only cut down those circular bushes when you get the upgraded scythe, but you can suddenly cut down the hedges too.

I think I hit a bug at the end though? I planted the final seed and let it grow into a flower, then the camera panned up to reveal the two coffins and...nothing happened? I walked up there and tried cutting down the fence and interacting with the flower, nothing seemed to work. Also I noticed some brief slowdown when picking up lots of items.

Otherwise, this was super fun, with well thought-out gameplay and a great look.

(+3)(-1)

I have the very same bug to report. Possibly because I was expected to scythe the flower and when I did something else instead, it triggered the scene panning?

(+2)

I had this same problem! Unless it's supposed to be some sort of symbolic ending or something? Or maybe I'm just thinking too much.