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Hey long time indeed :) thanks for stopping by !

Glad you like the assets ^^ i wanted to try something a bit more abstract this time, especially happy that you like th e "data worm" cause he took so much work to get done but even though it didn't add much gameplay wise i wanted to have something that just looked cool and see if i could make it XD

The character i wanted to strike a balance and not make it either too fast nor too slow, i initially wanted to have a dash to dodge and help with speed but couldn't figure how to make it work on time so i scrapped it :/

The turret thing isn't really intentional, the static ones were added almost last minute si i didn't place them all too well in the levels and in the boss room i wanted to not have them be too much and bullet hell - ish in case so this resulted in a bit of safe spots. Monsters and turrets use a very basic detector system so once the player is out of range  they just wander around or idle for turrets.

Regardless, glad you liked the game dude ! Anytime i can i'll keep creating stuff :)