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(2 edits) (+1)

Wow thank you for the very much detailed feedback and suggestions! Many are inspiring, especially using some mechanics to trigger events and having same species in a gang scene. Though some can increase the work load quite a bit. If I can fulfill the requirement of 1) presenting all the information of a mechanics to the players, 2) not increasing the scope too much, I will try to build upon the concepts and develop them.

Deleted 2 years ago
(+1)

Sorry for the late reply due to having to move during the period. But excellent ideas! I certainly will try to get monster injury or more during battle ^^