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Master Nono

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A member registered Mar 11, 2018 · View creator page →

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Relationship point^^

Not in v4.09 but likely in v4.10

Maybe we can take advantage of Steam's auto version update in the future for the save/load matter.

Thank you for the detailed feedback Jstark^^

I acknowledge most of the inputs; more high heels, friendlier UI, missing info, difficulty and save/load. The only thing I don't think I can fix is the save/load problem, as things are complicated by lots of factors, especially so for web version. For download version, as most of you are aware that you have to move the new game file to the same directory that you saved the game, as well as changing the new file name to the version you saved. I have made an auto save function, but that won't address the problem we have, which is the lack of easy way to educate our users about the path to reuse old save, due to complication created by different OS, different format of the game(web/exe/swf), different websites that we use for web version as well.

We do have a Discord! Join us~ Discord

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Greeting! Thank you for trying it out.
v4.09 is out for Patreons already. Public version is one version behind Patreon version basically. You are correct, I do have plan to enable trading objects with npc.

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Aww, sorry web save is not hugely reliable due to uncontrollable environment, it is mostly for demo. I stated above to recommend people to use download versions:
**1. Web save/load uses browser cookies, which can get cleared. It is not hugely reliable, as well as not likely to be compatible with future web versions, unlike the downloadable files.

Yes, I am able to recreate the problem. Thank you, fixing it now.

Awww, thank you.
And thanks for the bug report, I will investigate.

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Hmmm, do other games you download also trigger your aniti virus?

Sure. Local save location for Windows 7:

First narrow down the scope by going to this directory. **(See how to unhid AppData folder if you have it hidden: https://cybertext.wordpress.com/2012/05/29/cant-see-the-appdata-folder/)
C:\Users\[Your User Name]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[Random Number]\localhost

And then search with the save's name: TTv4_Save.sol

This path should simulate where you store your exe or swf. For example, if the exe or swf is placed on your Desktop, TTv4_Save0.sol should be inside a folder call Desktop. Also exe and swf saves aren't compatible with each other.

Perhaps try the swf format instead.

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If the message "Task Complete" not showing, there is something preventing it to save. It could be firewall, or disk full. Otherwise I am not sure.

The game checks if the save exist, so if you see "Task Completed", the save should be there. The only thing I can think of is if the game file has been moved. The save correspond to the directory when you save the game. At least that's how it works on Windows.

Hmmm, I will need a bit more details, at least like:
OS:
Format(web/exe/swf):

Aww, thank you for the kind words~

Basically
1. Swap lane before battle start base on your judgement and matchup.
2. Feed them heart at any given time to activate useful monster's battle effect.

Right now Lv20 offers nothing.

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Possible, haven't yet explored Adobe Air yet, but it should be possible.

You can feed them through Bonding > Use Items. Using the right items could benefit sometimes.

Hehe thank you noticing! It is a group effort though. We do tried to give newer species more attention as we only have a few species left we can do.

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Hmmm, could it be a bug? You can report any bugs here:
https://www.patreon.com/posts/38656808

It is here~!

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Hehe, thank you for waiting^O^

I hear you. I was gonna make a simple hentai game... But I think if I can show the whole picture, including the ending piece, things can get clearer.

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I don't know which OS or version you are using, as different environment has different path. But basically:

itch save location (Firefox):
C:\Users\[user account name]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[RANDOM LETTERS]\commondatastorage.googleapis.com\itchio\upload2\game\[RANDOM LETTERS]

Local save location:
First narrow down the scope by going to this directory. **(See how to unhid AppData folder if you have it hidden: https://cybertext.wordpress.com/2012/05/29/cant-see-the-appdata-folder/)
C:\Users\[Your User Name]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\[Random Number]\localhost

And then search with the save's name: TTv4_Save.sol

This path should simulate where you store your exe or swf. For example, if the exe or swf is placed on your Desktop, TTv4_Save.sol should be inside a folder call Desktop. Also exe and swf saves aren't compatible with each other.

You can't currently. But I hear you, will focus on those.

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My original intent of making the game is to have simple, perverted fun, while having a more in depth gameplay (the battle) if people decide to indulge in it. The part is certainly more difficult than just breeding.
It might more difficult than I intended^O^ There will still be more tools like expanding royal army slots that would help a bit in the future.

You can use Bonding > Use item

Thank you for trying~
I am releasing a bug fixed version for Patreons soon, but newer content will be arriving somewhere next month.

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Since it isn't finished, the score system should be adjusted to 8/8 :P

Awww, thank you~

Many thanks! It is fixed in the newer version.

Instinct unlocks all types of skillsets, including Invade, if you haven't already. 

Are you not able to summon them back through Intelligence screen?

Hmm no such feature I have to say.

Thank you mate~ You have made my day.

Aww...many thanks~

Whenever possible, as long as the stories allow it.

Okay thanks, will investigate.