Is it "Ghost Rider" like the page says or "Ghost Rader" like the game icon suggests?
Something's broken about the buttons on the menu screen in a standalone build. I got the project and build myself a Linux version and button presses didn't work at all. When I start the game within the editor, the button shows feedback (of being pressed down), but due to the fadeout delay mechanism it seems like it didn't work and all of a sudden the screen fades in just a few frames. So something about that fade-out/fade-in mechanisms seems to be broken.
I couldn't quite grasp why the button presses don't register at all in the build version,though...
When I play the game in the editor it seems I can't play just the level in isolation but have to get in from the menu. When I'm in the level it's very easy to fail the jump back off the exit cliff to get to the body and then get stuck beneath the ladder.
Also, the body possessing didn't work for me at all...
It does seem like there's quite a bit of potential in it, so it would be nice if you managed to get those bugs out...