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I could not beat level 2, even if I perched right at the edge I could not make the jump. I tried doing it all in 1 go where you don't stop at the high platform and just grab the essence as you go but that didn't work either. I tried placing the corpse closer to the edge but it didn't turn into the bounce platform. Other people mention getting to level 3 so I guess its just me but I tried at least half a dozen times and could not get the jump right.

Overall, I found the mix of art styles to be a little off-putting. Its clear that a lot of work went in to the characters and animations but the background art looks like it was done very low res then stretched, its pixelated but not in a intentional pixel-art looking way (not that that would have worked either for me)

Sweet and peaceful and although you're not the only one that chose a nature theme, it still makes a change from all the zombies and ghosts.

I think you were trying to reach the secret area of level 2. It's a hard jump to make . However to go to level 3, collect the second essence on the tall platform, and walk back to sunflower. I did not have enough time for level design, so I could have communicated better what the essence do and how many you needed to activate the sunflower to go to the next level.

I do intend to add more to this game and convert it to 2.5D . I'm not sure if it will bring everything together more cohesively, but it should add a little bit of flavor to environment. Thanks for playing!