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(2 edits)

Wow that really sounds broken x] 

There is a health Bar in the upper left corner. So I guess it's cut off at your Screen. Do you use a screen with a Resolution lower than 1920x1080? And the Look switching feature seems to be broken, I'll need to Look after that.

The last issue regarding the camera/room activation was already mentioned and I think I'll implement a function for the enemies to wait until the camera fully Shows the activated room.

I guess fixing those "game breaking" bugs during the rating period is okay?

Anyway thank you very much for playing and thank you very much for taking the time to give such detailed Feedback :)

(+1)

I'm in 1920x1080 but in a browser you don't get the full height because of the task bar and tabs etc. The first line of text for me is "alive a couple of seconds ago" so anything above that is cut off. 
I'd say fixing the "look" thing definitely counts as a game-breaking bug, the camera thing - well I'm not a judge but I've seen similar levels of changes being done to other games. Its not game breaking but it does make it a lot harder to play because you're nearly dead before you can do anything

(+1)

I fixed the enemies and they will now wait 0.7 seconds before "coming alive".

I tested the 1920x1080 / fullscreen issue but it works on my pc. Maybe you'll need to activate browser fullscreen using the F11 key. But the new build opened up in a new tab and it featured the "play in fullscreen" button from unity.

I removed the "switch to second look" function for further investigation.