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(2 edits)

Great job! I really enjoyed myself and I thought that the puzzles were really well designed. You took an interesting twist on the traditional puzzles and escape rooms and made it so that the player had to control three different mummies, each with varying sizes and abilities. The music fit the theme of mummies and ancient Egypt really well, it was a great accompaniment to the game.

The pivoting with A and D threw me off a bit, I was expecting WASD to be forward, left, backward, and right, respectively. I also think that it would be easier if the player could use their mouse to move the camera around, instead of having only two camera views, forward and top. In addition, I think actual mummy models would fit the artistic style a bit better. I really liked the "maps" (for lack of a better word) and I feel like the colored cubes didn't quite fit in. But those are just minor adjustments. 

I think that connection with the theme "Death is only the beginning" was a little far-fetched. I get that the story kind of covers it, with the mummies getting revived, but I think that it would've been better if the gameplay incorporated the theme a bit more. Perhaps one continuous map, with the ending points "killing" the mummies again, making them respawn at the beginning, and adding a new section of the map unlocked and more puzzles for the player to complete. 

That's just my take on the game. I had a lot of fun playing this. Overall, really well done!

Hi, Cowland, thank for so much for your feedback. :) 

First of all I really liked your idea of having to kill the mummies and make them respawn in the beginning of the level.. I will think more about it and try to improve on this idea if I ever decide to create a complete game of this project in the future :)

About the camera.. I'm actually pretty bad at doing cameras... It took me 1 day of the project just to implement a 3D follow camera, but It just broke several think about the mummies movement and more hehe... But I will for sure create an improved camera style if I make a complete game out of this project :)

About the tank movement style. Several people mentioned this problem, I will add a second option of movement still for this jam project. Maybe on 1.3 or 1.4 :)