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I am sorry about that. I ran out of time and just threw cards in the different decks. I know the verity was not that great. There needed to be way more planet types. I was only able to get 2 of the 6 planet types I had planed. I only got 2 action cards out of a ton I have envisioned. The upgrade deck should really only be triggered by cards ie... "Creative Boost" which played to a Civilization, and it puts the card in the discard deck. I left upgrade deck drawable so that you could get cards to actually play with. The discard deck shuffle back into the player deck once you draw out the player deck. It is missing so much feedback, I absolutely agree with you on every point. The Event card flying to the center when going off would be an awesome touch. Thank you for giving such valuable feedback.

(+1)

I do hope you'll continue on with it because it has a lot of potential and once you have your basic systems in place, adding new cards and visual polish shouldn't be too hard.