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I really like the artstyle and I feel like the different abilities at Vivid's disposal are simple to use but have  a lot of versatility. I got stuck on the beaver part with the axes on the second wall you have to scale that also has normal blocks. Regardless, I've really enjoyed playing the demo and I'm going to try to play through it again later. 

Thanks for playing! That's an optional side room to test out the Ax's Wall Scaling abilities. It's just a matter of figuring out where and how to scale the Blue Blocks or walljumping.