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(+1)

Wow, this game is absolutely amazing! Is is so complex from one person for a gamejam game, congratulations! Unfortunately, at first I did not realized how the mechanic with the circles work, but on my second play through I finally understood. It is an awesome idea, very well implemented! Also, on my first try I left out all paths other than the boss fight, because I like to explore everything in one path before going to another, so maybe it would be a good idea to place 2 more key, so you need to collect one in each path. But it is only a minor inconvenience :D The boss fight is really fun, too. You blew my mind, nicely done! :)

(+1)

Thank you so much!! Yeah the "tutorial" I have in game is rather simple and does not 100% convey how it works definitely something I want to work on. Tbh I was just happy that I got around to implement something akin to a tutorial in game with how the time ran away from me °^^

I'm totally there with you, but I thought I would leave it up to the player if he wanted to explore all the paths or enter the locked door. I do still want to make it more obvious that that is where the boss is going to be. Maybe a more dramatic key or something ^^

Again thank you so much for your kind words!