Huge fan of peggle, so I’m already happy to see this. The story was super solemn, and it gave the gameplay a new light. After the level loops I decided to give up by missing, and that ended up progressing the story, definitely not expecting that! A cool idea, might stop people from finishing, as to me it wasn’t clear. The most complex levels being at the start, I’m trying to figure out some hidden meaning there…but not sure what. Nice submission!
The GameDev.tv Game Jam 2022 - Free Course For All Submissions! » Entries » Anhedonia: An Eternity Withdrawn
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Thank you! And thanks for not "giving up" (sort of :D). The hidden meaning is that you have to lose or give up on things in life to being able to move forward / progress in life.
After a some loops the game gives you the small hint on "Sometimes, in life you have to lose", which should be the hint to lose the level on purpose. Unfortunatly it does not seem to be as clear as we thought. Thank you for the feedback.