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(+1)

Yeah I got you, the thing is, the camera is fixed to the ship's rotation and position, so whenever the ship bounces off something, the camera will too just out of necessity, so I guess right now it would need some kind of method to detect when a physics collision occurs, and lock the roll and maybe pitch of the ship for the duration of the bounce? No idea how to do that at my current level but I'm sure there's a way haha