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An amazingly polished game great job! I really liked the attention to detail such as the smoke clouds when one changed directions quickly! My main issue with the game is the way the wall hopping is handled I would have much preferred if I had to press space again to jump of the wall instead of the game doing it automatically when I jumpend on a wall and did not press against it. Also some of the hitboxes feel off so that it is hard to grab the corpses or spikes that kill you even though it does not look like you would hit them. Also I think the throw distance of the bodies could be toned down a bit as I found myself overshooting buttons quite often which was not the greatest experience! You did an incredibly amazing job at introducing mechanics simply then making them more complex and then adding in previous mechanics that was absolutely stellar!

(+1)

Being able to use up to wall hop has been recommended, and I agree.

 
 Hitboxes have been reported as slightly off and I definitely can see room for improvement. 

Throwing distance has been a sticking point and needs to be fine tuned. 

All your criticism is valid. I was going for a more polished piece, but there still seems to be some rough spots I missed. 

Thank you for playing!

There will always be room to fine tune and I find this rating phase so amazing for being able to get a bunch of people to test your game!