Haha, thanks! Yeah, I love games that focus on outfits. It's hard to make. All the writing and gameplay and art assets have to cope with all the variations. I can understand if developers don't really want to tackle that. But I really wanted it, so when I set out to make this game, I put outfit variety (and voluntary obligations) as my highest priority. I'll try to fit everything else around that.
I also like erotic games that don't go straight into sex. There are a few games, where they focus more on tension and relationships, and you know what some characters want from others. There might be unwanted touching, or coerced exposure. To me, that's a lot more interesting. Ultimately, the characters will get their desserts, eventually. But I want to savor the journey, too.
My goals for the relationship levels is that (roughly) at RL 2 she will agree to physical contact, at RL 4 she will accept nudity (which is why at RL5, she could start walking around without clothes on), and at RL 6 she will begin providing some services. At that point, she will have descended into putting effort for someone - at least someone she knows well - else's pleasure. It won't be sex yet, but it's everything just short of that. By RL 8, they will have known each other very closely for a long time and will finally have sex. But, I don't expect players to reach RL 8 with many officers or maybe any at all. So, sex isn't really the focus of the game. It should be special and unique, with officers that the main character knows deeply by then. Otherwise, my main hope is to focus on the gradually escalating work place harassment. :D