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Agreed, the difficulty is indeed an issue. That's kinda what prompted me to add the level skip. I knew I wouldn't fix the physics in time, so I added that real quick for those who want to see the end lol.
I think I would need to completely redo each level, polishing up the mesh for each slide. Blender was fighting me a bit. Time to take some more Blender classes :D

make the path cannot fall is good enough I think. The key is to collect the coins. You can also increase the speed to make it more fun and more challenging to collect more coins.