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I'm blown away. This is a solid foundation for a unique roguelike (imagine forcing the player to decide between going further in their run or dying so they can start their next run with an advantage)! You gotta do something with it before someone else steals this idea!

Yeah, the game can really be expanded. Had ideas for other abilities too like some AOE attacks and as a hole the core of the game can be expanded, like adding different stages, like if you survive long enough a boss appears or the map expands and more environmental things appear like exploding barrels or smth. But before any of this the codebase really needs more love, at the start I tried to do everything very clean, but then in the fashion of a game jam I started to cut a lot of corners so it's somewhat of a mess atm :D But yeah, thanks for playing and your support <3