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Game is janky, but holds an aura of a Mexican themed "Dusk". Can't say that it's good but it it's not bad either.

Thank you, could you tell me why you think the game is janky and what i can do better ? i would like to make it better.

The game its based in peruvian culture, not mexican, and more than dusk, its inspired in they hunger and also in game mechanics that are easy to learn but take time to improve also mechanics are inspired by a gameplay that is fast and violent, something to which you can spend some time in the day and have fun.

My biggest concern is that map geometry is way too simple and some textures are not looking all that good (forest trees texture especially). Some objects made like 3D models, while boxes with items made like sprites. EFPSE PRO allows to use custom block modificators to make more complex shapes. Some problems are only within engine, like when jumping over damaging floors cause damage even if you never landed on the surface; dynamite is acting like a rocket rather than something throwable with physics, etc.
I see the potential, but right now engine is not yet polished enough to deliver the full package and some minor touches with art direction are necessary to improve general image quality.

thanks for the feedback i will try to port to unity and make it better