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That was a frantic game. The theme shows through on this game very well. The mechanic of switching between screens is nice. It is hard to differentiate the symbols on the souls sometimes however when they all pile up in the same area.  It was easy to play and figure out, but difficult to succeed. Nice Idea and Game entry. 

Thank you very much, I really tried to make a mechanic from the theme, so its nice you noticed :-) It's sure that in higher waves souls are in top of one another, so I'll make a system to avoid that in the future.