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Hey mate, we had someone playtest this before publish and apparently some browsers (namely Chrome) perform worse than Firefox and Opera when it comes to WebGL. In our humble opinion WebGL games simply attract more players as not everyone's willing to download a lot of .exe files - thats why we opted for WebGL, if another browser works, let us know - thanks for the feedback either way <3

(+1)

i'm terribly sorry - i just learned in the gamedev.tv live chat, that there is a "hardware acceleration" option that can be turned on in the settings...and it was turned off in mine!!! 
I'm building my own webGL version right now, but I'll be back to the hexagons soon!