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(1 edit)

The gravity mechanics are completely unintuitive. Changing Y-axis direction of the ship should affect your Y-axis movement, but in the game the X-axis gets inverted too. Sometimes the gravity is jittery and accelerates super quickly in one direction (most often killing you).

Some mechanics are unreliable. Often it's possible to jump during a fall, but sometimes it simply not works. Sometimes changing gravity resets this, sometimes it doesn't.

The camera is far too janky.

One-hit-kill is very frustrating especially as the respawn takes a while (and keeps your momentum before death, which often kills you). Sometimes you simply spawn behind the scenery, which forces you to restart the level, making it even more frustrating.

There is some interesting game burried in bugs and I hope you can fix it.

Also I'm not sure why the characters talk like toxic, passive aggressive teenagers. (Non stop insults including insults against the mother. So rude.)

(1 edit)

Thanks for your feedback. This is a 72-hour game jam submission and I worked on it by myself except for the music, I'm not sure if you knew that when writing this.

Sorry for any frustration the bugs have caused you, I did not have time to fix everything I wanted to and I know the controls need a lot of attention.

Fwiw, there's only one "yo mama" joke and it's within the only instance of adversarial interaction in the game.  I understand that kind of humor is not for everyone.

I had a look at your most recent game and it was lovely, hope to see more from you in the future.

(+1)

"I'm not sure if you knew that when writing this."

I knew. Sorry if my comment came off as too negative. It wasn't meant that way, I just wanted to point to the things that (I think) need improvement, if you decide to continue working on it - which you should, as it is a cool idea.