- The Cane cooldown lasted over a day for me. Dunno if I'm doing something wrong? (may be related to the Rest bug below? I could have sworn the Day counter was going up but I could be wrong)
- I know Sleeping makes it day; Resting progresses the clock 4 hours. If you Rest 3 times (making the clock go from ~7 to 11, then 15, then 19 which makes it night), and then try to leave to do night events, it turns the clock back to 7 just before you leave. If you rest once or twice (clock is 11 or 15, still not yet night), the clock doesn't reset. I assume there's something in the code that if you try to stop resting (not sleeping) once it's night, the game wants to make it daytime again.