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Love what's being done here, but my controller's sticks aren't being registered as inputs. Using a Mayflash Gamecube Adapter. Any possibility that the sav file could be directly writable and I could input those manually?

There is a workaround to this that I have found, which is to use x360ce to map the controller to a normal Xbox 360 controller. A direct solution would be appreciated, but this will work in place of that!

you can edit the .sav with notepad if you choose 'open with', it should be readable for the most part, some bits will be the 'no symbol' symbol, unfortunately i don't know how to add more controllers, it supports whatever controllers Godot engine supports, definitely xinput and dualshock