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(+1)

I appreciate the BIY "inspiration" without in any way being a copycat of it.  There's a lot of good in this game, including a lot of...well, for back of a better term, thinking outside the box.  The main thing I was missing from BIY is an "undo" key--obviously harder here where moves are continuous rather than discrete, but boy was it frustrating to tap a ghost after several minutes of careful box manipulation.

Also: are there really seven endings?  I'm not even sure what you'd do on the last level other than the one I found ("true love") and...well, somehow getting to the flag, I'm not at all sure how to do that.

Thank you a lot for the feedback! I'll definitely be adding an "undo" key when I get around to creating a more complete version of the game.

There are actually 2 secret endings and one true ending, with 7 total true loves. Keep an eye on the main menu as you find them ;)

If someone manages to find all true loves I'd be really impressed! Perhaps I'll leave a hint after a week or so...

Thank you for playing!