Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

My thoughts on this:
1. The programming is really good for a game that looks to be in the pre alpha phase. The menu is pretty basic but that's to be expected at this stage. I could not reload for some reason so that's how I died lmao. That needs to be fixed but I think you guys know that.
2. What really stood out to me was the sound design. Very well placed, and high quality, if polished and refined further, it almost reminds me of Resident Evil. Love the ambient sounds/sound effects. Awesome!
3. Gameplay wise, it's like any other survival horror game out there. Mechanisms are very reminiscent of RE games. Hopefully if you do manage to finalize this, you can come up with more standout mechanisms, or if not, really deliver on the lore of the game.
4. Graphics wise, i know that the low poly and pixelated look is its intended design, but it's painful to the eyes after some point, probably because of the pixels. In my opinion i don't recommend the minecraft look, but you can still do low poly like how you did your kitty copter game, it could still serve its function well hahha sorry I have to be frank about this 😅 the style of the notes contrasted too much to the overall style of the world so that is jarring. But I really commend the environment design and the level design.

Final thoughts for a pre Alpha is a 7/10. Good job!!!

Thank you so much for the wonderful feedback! ^w^

Hi, I appreciate this review so much. I agree with all the points that you raised. There is currently no reloading in the game, all you need is to pickup ammo, but we'll add that in the future. The 10 day deadline really forced us to cut out a lot of features we otherwise would've had. I love that you compared it to RE, because this was inspired by RE, Silent Hill, and Amnesia. Also glad to hear you like the level design and environments, because it's what I spent the most time on, and my first time to actually level design for a horror game. I'll definitely work to fix a lot of those issues. Thanks for trying it out :D