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That will still appear on the jam entry page! From talking to the hosts, it seems like the whole point of the source upload is that other people can learn from you and see how you've done things.

A game made during a jam should contain exactly 0 lines of production-ready code ๐Ÿ˜‰ making a game in 10 days means you're going to be doing a lot of things very quickly. If you want to turn your jam game into a commercial project, start from scratch. You'll have a better idea of the requirements for the systems you are designing, and you'll make a much better game! 

That said, even if you DO reuse code - who cares? What does it matter to you if someone wants to do the same thing in the same way? You're not going to making the exact same game, people work completely differently and have different ideas about what is fun. And even if they do completely steal your jam code, you're not making any money from the jam game anyway - you don't have to continue to update the repository!

People should stop being so defensive about their code, seriously ๐Ÿ˜‚

I personally am not protective about my code therefore it's o a public repo on GitHub, as requested for the entry, but there are a lot of people showing distrust in sharing their code. (can't really see why because it's not like someone would publish the code for the new GTA 6, but hey, it's their code and have the right to ask ๐Ÿ˜‰)

My idea was that you don't have to add your source code to the store as a zip file in your itch game page, you can share the link to your repo or a public Google drive folder etc. when you submit your game for the jam. ๐Ÿ™‚

I have no problem sharing my code.  It's not that great anyway.  I learned and used bits of code from many tutorials.  I made mine public domain for that reason.  I doubt anyone is going to use it.  I've seen some games that a very good and checked out some of the code.   Yes, I found some that I would like to reuse.  I doubt that I will be producing a "real" game, but just maybe I will put one on itch.io. I found out how easy that part is.