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Game is really funny and the music in the tutorial give a really good feeling :)


As Feedbacks & Suggestions, I would say :

  • remove the web version, it's ruining the game because of low FPS
  • make the tutorial much more easy
    • we learn too much in a short time
    • show 1 feature then make a little level with only this one
    • show a 2nd and make a little level with the 1rst and the 2nd
    • keep repeating the process slowly
    • you don't need to write TUTORIAL, just make levels
    • (portal is a nice example of learning without writing TUTORIAL)
  • add sound design (I know it's an early build but it's really important)
  • screenshake when you die ?
  • I don't get why I don't die everytime I hit a wall. Is this normal ?
(+1)

Hey Le Jo, thanks a lot for the feedbacks :) 
This is an early prototype and we didn't have time to add sound design but we will surely do that. 
Adding a slower learning curve is indeed a good idea, and maybe introduce some features later on. We will need to think about it depending on how we serve the content.

You didn't die because you have a "bubble" that can absorb shocks 1 time, it recharges at every checkpoint. There should be a screenshake when you die, but maybe we introduced a bug. The web version runs smoothly on some configurations, but a few people had issues with it, that is why we added a windows build. On my browsers from 3 different devices, it runs at 60 FPS. Some people even managed to play on old iPads so my guess is the issue must depend on your browser and / or graphic card.

I've a good computer that's why I'm wondering how the game can run so bad on Web version :3

I don't know if you watch GMTK videos but it helped me a lot to dev ! ♥

Your game isn't complex but you should really have a look at :