I love this game, played since 9.1, and would highly recommend it to any smash bros fan.
I do have some nitpicks though. Sukapon's side special shouldn't put him into freefall, (I shouldn't be punished for using a movement option by flying all the way across the stage and falling off the other end.) Waluigi and Gooey's remasteres are great, but Gooey's neutral special could should be harder to escape, or be reverted, and a bit more personally, I miss his old f-air and d-air, though I still like the new versions. Waluigi's neutral special should get it's old inputs back, with tapping special or normal attack changing the ball trajectory, instead of the new seemingly distance based system. Also his old side-special made more sense I think, I have no idea what the current air-swimming is supposed to do. Ridley also got a new weird d-special, with a really odd hitbox. I get his old neutral special was annoying, and his d-special made more sense as a n-special, but I feel the new special shouldn't have been this inconsistent grab thing, at least give it a better hitbox. Finally, the way that cpu's (and presumably other players), can negate spikes/meteor hits is kinda dumb, it hurts a lot of characters edge-guarding, so it maybe should be removed, or nerfed.