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"The spaghetti part is, that the game give a ID for each card, and everytime you buy or sell cards it will give all cards a new ID wich explains the lag, when you sell cards."

wow thats horrible lol. that explains why the game becomes unplayable once I have too many cards.. 

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It doesn't tho! The ID/serial stays the same after selling the cards. There would be no point in re-assigning them.

My code is definitely spaghetti tho, but for different reasons!

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Yeah, thanks for clarification :D