UPDATE: i've been made aware that party time jack video is for an AU by a lovely twitter user. my comments about tone then MOSTLY apply to the connection between the game and the interview.
hihi! here to leave a lengthy comment all in good love and faith, promise!
i think that this is looking pretty promising. i was most captivated by the beginning and the whole story about the tape, so i'd be really excited to see where it goes from there. so the interview tape and the video were really unique edition to a game demo that i really love. it feels more like a puzzle i have to fit together as a player, a sort of arg with a visual novel aspect.
therefore, playing the game itself feels...estranged from the rest of the lore built up. with a game's demo, you need to capture the feeling and the mechanics of the game. which is SUPER hard for visual novels, because they're all story, but i felt that the choices should have mattered a bit more (especially because there were only two for about 30 minutes of gameplay, but that's just me).
for the nsfw part, it was a bit awkward reading about 8 minutes worth of text in the lower corner of a screen already oriented for mobile with its aspect ratio despite being for PC with no visuals. i don't mind that it was in the dark! but maybe super low light from a window that just showed a little glimpse into the bedroom would have been nice, just because it's a visual novel. also, options!! would have been great. to turn down volume and save and all that.
i encountered a bug on my second run trying to try the other options, where, after skipping a shit-ton of text with CTRL, i got to a point where the game was going at 1 cps (aka slow as fuck text), and i didn't know how to fix it other than to restart the game). not sure if that can be helpful!
now even though i've said a lot of critical things, it's out of care, and i have [lots of] pros! the character design is really fun for both of the characters shown thus far, and your art style fits the cartoon character aesthetic yet with a little hint of something hidden behind the hologram. and not just the character design, but the backgrounds have this exaggeration in the wear and colors to give them personality, especially for the MC's home. really tells a lot about how they live just through broken microwaves and bright but dingy colors.
and your voice actors are magnificent! they did REALLY good jobs, especially in the audio extras! i didn't listen much in the main game because i get embarrassed playing any game with voice acting (could consider a voice acting optional button, since not everyone likes playing VNs with voices, but your call), but they all did a really good job embodying the characters. specifically in the interview, aside from some writing choices, i would've been CONVINCED that it was an actual old interview! good job.
there's a lot of promise here. i would like to see more of a dive into the horror, but that's just a personal gripe. keep up the good work!