i'll allow it, because it reminds me of how "isaac" in angels of death has "zack" as a nickname!
catsket
Creator of
Recent community posts
seedcomp is an interactive fiction event where crestors make "seeds", or ideas (could be in the form of comics, game formats, artwork, music, whatever the hell), and in the second half, writers use those seeds to "grow" a game! mine, then, is a list of random warnings i've seen on games and fanfiction before that can be used to "grow" a game in the second round
AHHHH thank you so much for this comment! i really appreciate it.
i ADORE vkei and malice mizer, but dorian wasn't inspired by it. i originally made dorian in a lobotomy corporation OC picrew, and he kind of spawned from there. maybe in another game i'll give him something more akin to kozi's outfits!!!
hey y'all. good to see the entries so far! i've had to remove a few spam ones, but thankfully, the submissions have been pretty clean. THEY'RE LOOKING REALLY GOOD, AND I'M PROUD OF YOU!
just a reminder that this jam DOES NOT have a prize. the purpose of the jam is to make something in a short time. it's a lesson in scope. it's for fun. maybe you can put this game on your portfolio.
now, you may be wondering: oh, i can't finish the game in time! but i want to submit it for the jam!
if this is the case:
- DM the user catsket on discord. that's me! if you can submit your entry 72 hours after the ending time, then i will allow you to submit it for the jam.
- this would require me sending you a specific link to submit, so we need that communication.
- if your entry will take longer than an extra three days, i will not allow it to be submitted. PLEASE UPLOAD YOUR PROJECT TO ITCHIO ANYWAYS! it will just not count for the jam
good luck everyone, and happy jamming!
short, sweet, and funny. MILF manor watchers unite.
as usual, kristi's art and writing blend together for a really warm story about acceptance and joy. it's really refreshing to watch a conversation between two sisters who support one another in their gender and identity. you don't get that a lot, and it's really nice to see. kristi never misses!
i had the fortune to playtest this, and let me say, it's even better at a full game.
as with a lot of people here, superheroes aren't really my thing. marvel has burned us out in its supernova, and the "dark side of heroes" stories like the boys are too edgy for me. i think what makes binary star hero compelling is its focus: on people. it is not hugely a focus on the roles of villains and heroes, on the aliens with no name which attack the city, on even binary star himself. it's a desire for people to be people. the protagonist's desire for a normal life away from their kpop mafia-like villain in crime. the desire for haley to live without the heroes. the desire for ray to get coffee and have a personal life. the desire for miles to help people. the desire not for a life of crime but for you from double. the superhero stuff is important, but it can serve as a backdrop to "everyone here needs therapy, actually, and a warm cup of apple cider."
ray is a very compelling character. oh, to be human, to be normal, but to also cling onto the mask which has brought you adoration. i very much enjoyed the art of him, his slips into his superhero character, and his desire to just pet cats and drink coffee.
haley was probably my favorite, though. i love green. i love a good villain doing it to piss off the rich. they were probably the most reasonable person in this whole game. really loved every moment with them!
concrete's art and writing are absolutely stunning as usual. feels like a real comic book. paired with zach's wonderfully fitting music, i was immersed the whole time.
thank you for this!
this was psychic damage that was dealt upon me like a calling from zeus. this reminds me a lot of kin circles i was in between 2015-2017. eerie, inhuman, soul-sucking. reminds you a lot of being anxious over people who behaved a certain way just for control. having to talk down people whose names and faces you don't even remember anymore, just that they kinned so and so from this and that. knew lots of teens my age at the time who acted like this. so, you suck for reminding me of this (joking) but thank you for also highlighting a part of internet culture that i felt i hallucinated.
this was a really beautiful experience. there's something melancholy about this world in the bleakness of a broken moon and a stopped heart, but it's also full of life. the writing is beautiful, the art is beautiful (reminds me a lot of those PC-98 games), and the ambience is haunting yet fitting. rose and violet's dynamic is warm, with rose's witty monologues and violet's stubbornness to hide something soft. daisy is fantastic in their own right, and the use of daisy bell and the recounts of rose's bunny are very, very sweet. the use of heartbeats and temperature frame ren'py's UI in a way i've never seen before and am loving nonetheless.
this game is gay. gay as hell. its comforting in its flashbacks and in its presence. and i love it.
THIS IS SO SWEET! it is genesis at the end! i may not have mentioned his human daughter in the demo, but she's a big part of his route. the eye can represent whatever you want :3
genesis is aware of the cult barely. it's the result of a string of concerts he did in the 70s. but you can interpret it as death herself finding genesis, her god, even if she's out of it.
your words are always so sweet and i love this comment dearly!
GRAHHH everything you make is always so tender. i felt like i was in a fantasy period piece. even with hell's molten heat clad behind buttery soft leather gloves is a line whose heat i felt. despite its (literally) steamy nature, you managed to write something sweet at its core. good use of colors makes readers feel the love and passion. i adored this.