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(1 edit)

That’s a good point. I’ll fix that soon.

Edit: the latest version features an improved game start flow, and some other minor changes: https://gingerbeardman.itch.io/bender-for-playdate/devlog/385195/version-40

(1 edit)

Thanks!  One other thing.  I noticed that sometimes when I’m on a streak of 2 or 3 successful points, the counter will disappear. Is this intentional?  It makes the game much more difficult. 

Edit:  I take it back. Watching the bar instead of the counter seems to be the way to go.  

It is intentional! To prevent runaway scores I hide the counter at 5 lives and start to fade the bar away after 7. I’m not sure these are great ideas but that’s how I designed the original version 10 years ago. Have fun!